Filtered by vendor Valvesoftware
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Total
29 CVE
CVE | Vendors | Products | Updated | CVSS v2 | CVSS v3 |
---|---|---|---|---|---|
CVE-2023-35855 | 1 Valvesoftware | 1 Counter-strike | 2024-11-21 | N/A | 9.8 CRITICAL |
A buffer overflow in Counter-Strike through 8684 allows a game server to execute arbitrary code on a remote client's machine by modifying the lservercfgfile console variable. | |||||
CVE-2023-30382 | 1 Valvesoftware | 1 Half-life | 2024-11-21 | N/A | 7.3 HIGH |
A buffer overflow in the component hl.exe of Valve Half-Life up to 5433873 allows attackers to execute arbitrary code and escalate privileges by supplying crafted parameters. | |||||
CVE-2021-30481 | 1 Valvesoftware | 1 Steam Client | 2024-11-21 | 6.0 MEDIUM | 8.0 HIGH |
Valve Steam through 2021-04-10, when a Source engine game is installed, allows remote authenticated users to execute arbitrary code because of a buffer overflow that occurs for a Steam invite after one click. | |||||
CVE-2020-9005 | 1 Valvesoftware | 1 Dota 2 | 2024-11-21 | 6.8 MEDIUM | 7.8 HIGH |
meshsystem.dll in Valve Dota 2 through 2020-02-17 allows remote attackers to achieve code execution or denial of service by creating a gaming server with a crafted map, and inviting a victim to this server. A GetValue call is mishandled. | |||||
CVE-2020-7952 | 1 Valvesoftware | 1 Dota 2 | 2024-11-21 | 6.8 MEDIUM | 7.8 HIGH |
rendersystemdx9.dll in Valve Dota 2 before 7.23f allows remote attackers to achieve code execution or denial of service by creating a gaming server and inviting a victim to this server, because a crafted map is affected by memory corruption. | |||||
CVE-2020-7951 | 1 Valvesoftware | 1 Dota 2 | 2024-11-21 | 6.8 MEDIUM | 7.8 HIGH |
meshsystem.dll in Valve Dota 2 before 7.23e allows remote attackers to achieve code execution or denial of service by creating a gaming server and inviting a victim to this server, because a crafted map is affected by memory corruption. | |||||
CVE-2020-7950 | 1 Valvesoftware | 1 Dota 2 | 2024-11-21 | 6.8 MEDIUM | 7.8 HIGH |
meshsystem.dll in Valve Dota 2 before 7.23f allows remote attackers to achieve code execution or denial of service by creating a gaming server and inviting a victim to this server, because a crafted map is mishandled during a vulnerable function call. | |||||
CVE-2020-7949 | 1 Valvesoftware | 1 Dota 2 | 2024-11-21 | 6.8 MEDIUM | 7.8 HIGH |
schemasystem.dll in Valve Dota 2 before 7.23f allows remote attackers to achieve code execution or denial of service by creating a gaming server and inviting a victim to this server, because a crafted map is mishandled during a GetValue call. | |||||
CVE-2020-6019 | 1 Valvesoftware | 1 Game Networking Sockets | 2024-11-21 | 5.0 MEDIUM | 7.5 HIGH |
Valve's Game Networking Sockets prior to version v1.2.0 improperly handles inlined statistics messages in function CConnectionTransportUDPBase::Received_Data(), leading to an exception thrown from libprotobuf and resulting in a crash. | |||||
CVE-2020-6018 | 1 Valvesoftware | 1 Game Networking Sockets | 2024-11-21 | 7.5 HIGH | 9.8 CRITICAL |
Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long encrypted messages in function AES_GCM_DecryptContext::Decrypt() when compiled using libsodium, leading to a Stack-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code execution. | |||||
CVE-2020-6017 | 1 Valvesoftware | 1 Game Networking Sockets | 2024-11-21 | 7.5 HIGH | 9.8 CRITICAL |
Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long unreliable segments in function SNP_ReceiveUnreliableSegment() when configured to support plain-text messages, leading to a Heap-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code execution. | |||||
CVE-2020-6016 | 1 Valvesoftware | 1 Game Networking Sockets | 2024-11-21 | 10.0 HIGH | 9.8 CRITICAL |
Valve's Game Networking Sockets prior to version v1.2.0 improperly handles unreliable segments with negative offsets in function SNP_ReceiveUnreliableSegment(), leading to a Heap-Based Buffer Underflow and a free() of memory not from the heap, resulting in a memory corruption and probably even a remote code execution. | |||||
CVE-2020-15530 | 1 Valvesoftware | 1 Steam Client | 2024-11-21 | 7.2 HIGH | 7.8 HIGH |
An issue was discovered in Valve Steam Client 2.10.91.91. The installer allows local users to gain NT AUTHORITY\SYSTEM privileges because some parts of %PROGRAMFILES(X86)%\Steam and/or %COMMONPROGRAMFILES(X86)%\Steam have weak permissions during a critical time window. An attacker can make this time window arbitrarily long by using opportunistic locks. | |||||
CVE-2020-12242 | 1 Valvesoftware | 1 Source | 2024-11-21 | 7.2 HIGH | 7.8 HIGH |
Valve Source allows local users to gain privileges by writing to the /tmp/hl2_relaunch file, which is later executed in the context of a different user account. | |||||
CVE-2019-17180 | 2 Microsoft, Valvesoftware | 2 Windows, Steam Client | 2024-11-21 | 7.2 HIGH | 7.8 HIGH |
Valve Steam Client before 2019-09-12 allows placing or appending partially controlled filesystem content, as demonstrated by file modifications on Windows in the context of NT AUTHORITY\SYSTEM. This could lead to denial of service, elevation of privilege, or unspecified other impact. | |||||
CVE-2019-15944 | 1 Valvesoftware | 1 Counter-strike\ | 2024-11-21 | 5.0 MEDIUM | 5.3 MEDIUM |
In Counter-Strike: Global Offensive before 8/29/2019, community game servers can display unsafe HTML in a disconnection message. | |||||
CVE-2019-15943 | 1 Valvesoftware | 1 Counter-strike\ | 2024-11-21 | 6.8 MEDIUM | 8.8 HIGH |
vphysics.dll in Counter-Strike: Global Offensive before 1.37.1.1 allows remote attackers to achieve code execution or denial of service by creating a gaming server and inviting a victim to this server, because a crafted map is mishandled during a memset call. | |||||
CVE-2019-15316 | 2 Microsoft, Valvesoftware | 2 Windows, Steam Client | 2024-11-21 | 6.9 MEDIUM | 7.0 HIGH |
Valve Steam Client for Windows through 2019-08-20 has weak folder permissions, leading to privilege escalation (to NT AUTHORITY\SYSTEM) via crafted use of CreateMountPoint.exe and SetOpLock.exe to leverage a TOCTOU race condition. | |||||
CVE-2019-15315 | 2 Microsoft, Valvesoftware | 2 Windows, Steam Client | 2024-11-21 | 7.2 HIGH | 7.8 HIGH |
Valve Steam Client for Windows through 2019-08-16 allows privilege escalation (to NT AUTHORITY\SYSTEM) because local users can replace the current versions of SteamService.exe and SteamService.dll with older versions that lack the CVE-2019-14743 patch. | |||||
CVE-2019-14743 | 2 Microsoft, Valvesoftware | 2 Windows, Steam Client | 2024-11-21 | 7.2 HIGH | 6.6 MEDIUM |
In Valve Steam Client for Windows through 2019-08-07, HKLM\SOFTWARE\Wow6432Node\Valve\Steam has explicit "Full control" for the Users group, which allows local users to gain NT AUTHORITY\SYSTEM access. |