CVE-2020-6019

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles inlined statistics messages in function CConnectionTransportUDPBase::Received_Data(), leading to an exception thrown from libprotobuf and resulting in a crash.
Configurations

Configuration 1 (hide)

cpe:2.3:a:valvesoftware:game_networking_sockets:*:*:*:*:*:*:*:*

History

21 Nov 2024, 05:34

Type Values Removed Values Added
References () https://github.com/ValveSoftware/GameNetworkingSockets/commit/d944a10808891d202bb1d5e1998de6e0423af678 - Patch, Third Party Advisory () https://github.com/ValveSoftware/GameNetworkingSockets/commit/d944a10808891d202bb1d5e1998de6e0423af678 - Patch, Third Party Advisory
References () https://research.checkpoint.com/2020/game-on-finding-vulnerabilities-in-valves-steam-sockets/ - Exploit, Third Party Advisory () https://research.checkpoint.com/2020/game-on-finding-vulnerabilities-in-valves-steam-sockets/ - Exploit, Third Party Advisory

Information

Published : 2020-11-13 16:15

Updated : 2024-11-21 05:34


NVD link : CVE-2020-6019

Mitre link : CVE-2020-6019

CVE.ORG link : CVE-2020-6019


JSON object : View

Products Affected

valvesoftware

  • game_networking_sockets
CWE
CWE-248

Uncaught Exception

NVD-CWE-noinfo