Filtered by vendor Scorched 3d
Subscribe
Total
3 CVE
CVE | Vendors | Products | Updated | CVSS v2 | CVSS v3 |
---|---|---|---|---|---|
CVE-2005-3486 | 1 Scorched 3d | 1 Scorched 3d | 2024-02-28 | 7.5 HIGH | N/A |
Multiple format string vulnerabilities in Scorched 3D 39.1 (bf) and earlier allow remote attackers to execute arbitrary code via various (1) GLConsole::addLine, (2) ServerCommon::sendString, (3) ServerCommon::serverLog functions, and possibly other unspecified vectors. | |||||
CVE-2005-3488 | 1 Scorched 3d | 1 Scorched 3d | 2024-02-28 | 7.8 HIGH | N/A |
Scorched 3D 39.1 (bf) and earlier allows remote attackers to cause a denial of service (long loop and server hang) via a negative numplayers value that bypasses a signed check in ServerConnectHandler.cpp. | |||||
CVE-2005-3487 | 1 Scorched 3d | 1 Scorched 3d | 2024-02-28 | 7.5 HIGH | N/A |
Multiple buffer overflows in Scorched 3D 39.1 (bf) and earlier allow remote attackers to execute arbitrary code via various (1) GLConsole::addLine, (2) ServerCommon::sendString, (3) ServerCommon::serverLog functions, (4) a long command that is not properly handled in ComsMessageHandler.cpp when generating an error message, (5) a long UniqueID value in Logger.cpp, and possibly other unspecified vectors. |