Total
3 CVE
CVE | Vendors | Products | Updated | CVSS v2 | CVSS v3 |
---|---|---|---|---|---|
CVE-2008-3492 | 1 Americasarmy | 1 America\'s Army | 2024-11-21 | 5.0 MEDIUM | N/A |
America's Army (aka AA or Army Game Project) 2.8.3.1 and earlier allows remote attackers to cause a denial of service (assertion failure and daemon exit) via a crafted UDP packet, probably involving a VoiceIndex value that is outside of the range specified by VOICE_MAX_CHATTERS. | |||||
CVE-2007-5250 | 1 Americasarmy | 2 America\'s Army, America\'s Army Special Forces | 2024-11-21 | 4.3 MEDIUM | N/A |
The Windows dedicated server for the Unreal engine, as used by America's Army and America's Army Special Forces 2.8.2 and earlier, when Punkbuster (PB) is enabled, allows remote attackers to cause a denial of service (server hang) via packets containing 0x07 characters or other unspecified invalid characters. NOTE: this issue may overlap CVE-2007-4443. NOTE: this issue might be in Punkbuster itself, but there are insufficient details to be certain. | |||||
CVE-2007-5249 | 1 Americasarmy | 2 America\'s Army, America\'s Army Special Forces | 2024-11-21 | 4.3 MEDIUM | N/A |
Multiple buffer overflows in the logging function in the Unreal engine, as used by America's Army and America's Army Special Forces 2.8.2 and earlier, when Punkbuster (PB) is enabled, allow remote attackers to cause a denial of service (daemon crash) via a long (1) PB_Y packet to the YPG server on UDP port 1716 or (2) PB_U packet to UCON on UDP port 1716, different vectors than CVE-2007-4442. NOTE: this issue might be in Punkbuster itself, but there are insufficient details to be certain. |