Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.5, and RealPlayer Enterprise 2.1.2 and 2.1.3 allows remote attackers to execute arbitrary code via a crafted value in an unspecified header field in an RMX file.
References
Configurations
Configuration 1 (hide)
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Configuration 2 (hide)
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Configuration 3 (hide)
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History
21 Nov 2024, 01:20
Type | Values Removed | Values Added |
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References | () http://osvdb.org/69851 - | |
References | () http://service.real.com/realplayer/security/12102010_player/en/ - Vendor Advisory | |
References | () http://www.securitytracker.com/id?1024861 - | |
References | () http://www.zerodayinitiative.com/advisories/ZDI-10-281 - |
Information
Published : 2010-12-14 16:00
Updated : 2024-11-21 01:20
NVD link : CVE-2010-4391
Mitre link : CVE-2010-4391
CVE.ORG link : CVE-2010-4391
JSON object : View
Products Affected
realnetworks
- realplayer_sp
- realplayer
CWE
CWE-119
Improper Restriction of Operations within the Bounds of a Memory Buffer