Buffer overflow in Unreal Tournament 3 1.3beta4 and earlier allows remote attackers to cause a denial of service (memory corruption and daemon crash) or possibly execute arbitrary code via a UDP packet containing a large value in a certain size field, followed by a data string of that size, aka attack 1 in ut3mendo.c.
References
Configurations
Configuration 1 (hide)
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History
21 Nov 2024, 00:49
Type | Values Removed | Values Added |
---|---|---|
References | () http://aluigi.altervista.org/adv/ut3mendo-adv.txt - | |
References | () http://aluigi.org/poc/ut3mendo.zip - | |
References | () http://secunia.com/advisories/31265 - Vendor Advisory | |
References | () http://www.securityfocus.com/archive/1/494929/100/0/threaded - | |
References | () http://www.securityfocus.com/bid/30430 - | |
References | () http://www.vupen.com/english/advisories/2008/2260/references - | |
References | () https://exchange.xforce.ibmcloud.com/vulnerabilities/44105 - |
Information
Published : 2008-07-31 17:41
Updated : 2024-11-21 00:49
NVD link : CVE-2008-3409
Mitre link : CVE-2008-3409
CVE.ORG link : CVE-2008-3409
JSON object : View
Products Affected
epic_games
- unreal_tournament_3
CWE
CWE-119
Improper Restriction of Operations within the Bounds of a Memory Buffer